CSC 123/252 Study Guide to the final exam.
The final exam will be targeted to be about 1.5 hours in length. It will
NOT be comprehensive but will include some material that were covered
on previous exams and quizzes.
There will be an emphasis on F# and AspectJ
There will be an emphasis on writing code fragments.
==Topics:
Statically type-safe languages.
Polymorphism, different kinds (natural vs. artificial), how to implement,
relationship to type safety
Generics (parameterized types, classes, interfaces ()) - including
difference between C# generics and C++ templates.
F#/ML programming, including:
polymorphic type inference (and how it differs from C#)
type definitions (as in type 'a list = Nil | Cons of ('a*'a list);;)
pattern matching
writing small code fragments
Features will reflect those emphasized in class, used in assignments.
**Understand the relationship between F# pattern matching and dynamic
dispatch and the visitor design pattern.
AOP/AspectJ programming
pointcut expressions (call/execute,cflow, etc...)
writing advice
intertype declarations and other technical features emphasized in class.
Understand AOP keywords such as cross-cutting, weaving, join-points.
Don't just memorize the definitions. Understand their purpose.
There could also be a question that ties everything we've learned this
semester together, something that concerns everything we've learned
about languages, types, abstraction, oop, polymorphism, etc...
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How to Study:
Do the sample problems here without looking at the answer.
Do NOT memorize definitions or simply learn the mechanics without
understanding their purpose.
---- Sample questions to prepare for the final exam ----
Answers posted separately
1. Compare the following implementations of polymorphic linked lists:
class list
{
Object head;
list tail;
}
class list
{
A head;
list tail;
}
What are the advantages of using one form instead of another?
2. Given the F# definition of a polymorphic linked list structure:
type 'a llist = NIL | Cons of ('a*'a llist);
What would be the closest equivalent definition in C#. Defend your answer.
3. C# allows functions to be overloaded based on the type of their parameters
(and return type). Consider the following functions:
void f(int x) { Console.WriteLine(" int version"); }
void f(string x) { Console.WriteLine(" string version "); }
Now determine what will happen with the following code (assume it's
inside another method of the same class)
object x = "abc"; // valid, since strings are objects
f(x); // Describe what happens here.
Will this code produce an error, or will it call the correct function?
If it is an error, what kind (compile-time or runtime)?
3b. Similar question: assume that class BB extends class AA and assume the
following functions:
void g(AA x) {Console.WriteLine("AA");}
void g(BB x) {Console.WriteLine("BB");}
Which function will be called by the following code:
AA x = new BB();
g(x); // which function will be called (if any)?
4. Write a function in F# to compute n! (e.g., 4! = 4*3*2*1 = 24; 0!=1). You
must use pattern matching (no if-else, no loops).
5. Assume the following definition for linked lists:
type 'a llist = NIL | Cons of ('a*'a llist);
5a. Write a function, again using pattern matching, to determine the
length of a llist.
5b. What would be the type inferred by F# for your function?
6. Suppose I entered: let f x y = x;; in F#
(equivalently let f = fun x -> fun y -> x;;)
What will be type of f inferred by the system?
6b. Assume that F# inferred that the type of a function is ('a -> int).
What does this mean with respect to polymorphism?
What is an example of a function that will have such a type?
Sample AspectJ problems:
7. Assume that classes C and D both have a function void f(int).
Write a pointcut expression that picks out calls to either function. Also
capture the argument passed.
8. Given class:
class B
{
private int x;
pubilc B(int x0) { x=x0; } // constructor
public int f(int n)
{ if (n<2) return 1; else return n*f(n-1); }
public void g(int y)
{ System.out.println(x+f(y)); }
}
a. Write a pointcut that picks out the "execution" of the constructor of B.
(when the constructor is called, the object doesn't exist yet).
b. Write a pointcut that picks out the initial call to f (as opposed to
recursive calls).
c. The following pointcut and advice tries to change the parameter passed to
g. Explain what's wrong with it the way it's written. DON'T JUST CORRECT
IT; *EXPLAIN* WHY IT'S WRONG THE WAY IT IS!
before(int y) : call(void B.g(int)) && args(y)
{
g(y+1);
}
(hint: there are three problems that need to be addressed).
d. Write an advice that throws an error if the g function is called from
anywhere except main (public static void *.main(..))
f. Suppose an aspect contains the following intertype declarations:
Aspect importantaspect
{
public int B.y;
private int B.z;
...
Explain the difference between public and private above (hint: they're
not the same as public/private within an ordinary class). That is,
what are the consequences with respect to other parts of the program.
9. Explain the difference between "withincode" and "cflow" pointcuts.
10. Explain the difference between the "this" and "target" pointcuts.
The best way to answer this question is by using a specific example.
----- more questions...
11. Describe at least two (non-syntactic) differences between generics
(type parameters) in C# and templates for typenames in standard C++.
12. Explain in your own words one advantage of parametric polymorphism
over inheritance polymorphism. That is, what's the difference between
using a type parameter , and calling your variables (for example)
"A x" instead of "object x".